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Thread Statistics | Show CCP posts - 20 post(s) |

Vladimir Norkoff
Income Redistribution Service
3
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Posted - 2012.03.23 07:06:00 -
[1] - Quote
.... Wow. That just sucks.
There goes one of my favorite pastimes. Flipping a can and fighting an entire corp, win or lose.
Under this new plan, it's flip a can. Fight all of local. And if somehow I win (which is unlikely), I'm gonna be -5 and Concord will come kill me anyway. Greeeaatttt.
I'm not sure what the purpose of this is. To coddle hi-sec players even more? To push players into lowsec? To destroy the last vestiges of small scale PvP? Wish we could get an explanation on that. (Or have they already given one and I missed it?) |

Vladimir Norkoff
Income Redistribution Service
3
|
Posted - 2012.03.23 12:14:00 -
[2] - Quote
baltec1 wrote:[quote=CCP Greyscale Can you lay out for me the specific things you guys are currently trying to achieve involving can-flagging mechanics, so I can properly see the problem from your perspective
[/quote
I use the cans to pick fights in my battle hauler vs other corps/players. The goal is not the barge but the combat ships the come back in. Solo combat haulers don't really work in low sec/0.0 and going to war with people scares them into cowering in stations even if I am in a one man corp
I like the idea of mass agro but the sec status drop is a bit too far. Baltec summed it up very nicely. Though I'm not so much a fan of the idea of mass aggro. Extend the aggro to the whole alliance, sure (after all they do pay to be in an alliance). But aggro from the entire world just seems a bit... much
The whole reason for me is to get small scale PvP. One opponent. Two. Maybe three or four. And unfortunately that's not something I generally find in lowsec, nullsec, FW, or from observation of RvB. People just seem to be too risk adverse. It's usually blobtastic gangs and gatecamps looking for easy kills. And since I don't use an alt (link or scouting) that's generally not something I can take on with even a slim chance of winning. Also, the best part of the can-flipping aggro is that it is completely voluntary. You cannot force them to fight. You cannot make it non-consensual. You provoke them, but they have the choice to fight or walk away. So when you get a fight, you know that they want to PvP. |

Vladimir Norkoff
Income Redistribution Service
3
|
Posted - 2012.03.23 12:25:00 -
[3] - Quote
Bump Tremor wrote:suppose they don't want to be a mining bwitch for everyone who happens by AND they don't to PvP? Suppose they just want to mine without interruption? Then they can anchor and use a secure can? Or just warp back to station whenever their cargo hold is full? Or get a friend and transfer the ore to their hauler after every cycle? Hey! There's three possible solutions for ya.
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Vladimir Norkoff
Income Redistribution Service
3
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Posted - 2012.03.23 12:52:00 -
[4] - Quote
Bump Tremor wrote:rabble rabble rabble - ok! I'm beginning to see why you might have problems finding that friend to haul for you that doesn't grief you right off the bat.... just saying. 
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Vladimir Norkoff
Income Redistribution Service
3
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Posted - 2012.03.23 13:04:00 -
[5] - Quote
Ferocious FeAr wrote:Right now the entire can flipping mechanic is totally unbalanced as there are little to no consequences for the perps and very serious implications for the people getting flipped. mmm.... Reckon that depends on how it is done.
In extreme cases where douchebags flip a can, pull aggro, have all their douche friends warp in and start RRing, and then Orcaswap to a combat ship, yeah... yeah that is unbalanced.
But there is also the situation where the guy flips the can, and then the victim and his entire corp stand-up to the flipper and deliver a beatdown. Which tends to be a relatively fair consequence.
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Vladimir Norkoff
Income Redistribution Service
3
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Posted - 2012.03.23 13:20:00 -
[6] - Quote
Alua Oresson wrote:Might I suggest that the bonus is "halved" per account that you get a kill on? Not that ANYONE would grind themselves to -10 on a new char quickly, then pod, recycle character, repeat. Indeed. Nor would an entire corp/alliance dedicated to suicide ganking all create -10 alts and then take turns popping each alt til their sec status is fixed. That simply would not happen in our EvE.
Destiny Corrupted wrote:Kinis Deren wrote:Isn't this about the time when the can flippers should be told to HTFU or GTFO? Just saying  For every action, there should be a reaction, afterall isn't that what the sanbdox is fundementally all about? So you're saying that being flagged to the person you stole from, and his entire corporation, isn't a reaction? No, I think the subtext of what he is saying is that he is intrinsically a better player and PvPer cuz he doesn't can-flip. Which is a cool opinion and all. Hell, maybe he is right. *shrug*
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Vladimir Norkoff
Income Redistribution Service
3
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Posted - 2012.03.23 14:11:00 -
[7] - Quote
Terazul wrote: As a mission runner, for example, I get to deal with ninja looters who can just steal all the tags from my wrecks freely (that's millions of isk per mission for no real effort, mind) and there's simply no way I can stop them from doing so, and since they're always in a speedy frigate it's pretty much impossible to gank them in the first place. This is risk-free thievery, and it sucks. It really, really sucks.
I'm sure this will prompt the inevitable anti-carebear comments, but seriously? Should people be able to just steal from mission wrecks without consequence like that? Millions and millions of isk, just like that? No effort at all? How does that make any bloody sense!?
...
Annnnd let the anti-carebear rebuttals begin! Actually it may amuse you to know that I am a huge fan of carebears. There are few things I like more in this game than seeing a bunch of carebears stand-up and fight back. And fight back well. Which would probably be my suggestion to you on how to deal with ninja-looters. Join a decent corp.
Little frig is in your mission stealing tags? Call up a corpmate to come in a frig, or dessie, or cloaky recon (if he's feeling spunky) to deal with the problem. Or if you do not like conflict, have a corp noob tag along with you and his primary job is to loot/salvage wrecks. Or train up to a Marauder and do it yourself on the fly. Or offer to hire the ninja salvager to become your partner for L4s and split the loot each time (half is better than nothing). Really there are many many solutions.
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